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Stats header
Stats Quests
Skills Fletching
Attack Fishing
Defense Firemaking
Strength Crafting
Hits Smithing
Ranged Mining
Prayer Herblaw
Magic Agility
Cooking Thieving
Woodcut Quest Points
Fatigue
Equipment Status
Armour Magic
WeaponAim Prayer
WeaponPower
Overall levels
Skill total
Combat level

Defense is a combat skill on RuneScape Classic. This skill, when raised to higher levels, will decrease the chance of an attack inflicting damage on the player. Defense does NOT decrease the amount of damage a player takes from attacks. To increase pure damage survivability, one should instead raise their Hits level.

Armour Edit

There are eight general armour types in RuneScape Classic, each requiring a specific defense level to equip. As players raise their defense levels, they are able to equip better armour that offer a higher Armour bonus. A higher Armour bonus does NOT reduce the damage taken, rather it reduces the chance of being inflicted damage. Some players, more commonly referred to as Pures, choose to have a lower level in Defense (and often Prayer and Magic) in order to have a much higher Hits level with a far lower combat. Doing this is a way to avoid being killed in three hits, and also to increase their potential to defeat a balanced character.

Armourworn

A player wearing armour.

Image Armour Defense Level
Bronze Kite Shield Bronze 1
Iron Kite Shield Iron 1
Steel Kite Shield Steel 5
Black Kite Shield Black 10
Mithril Kite Shield Mithril 20
Adamantite Kite Shield Adamant 30
Rune Kite Shield Rune 40
Dragon Square Shield Dragon 60

TrainingEdit

Defense can be trained in combat with either the Controlled or Defensive buttons on the combat window selected in a fight.

Style

To train defense, choose the defensive option

The amount of defense experience gained while in Defensive stance can be found using this formula: 3 \times H = Experience

While in Controlled stance, the experience is divided between the three skills (Attack, Strength, and Defense), so you instead use this formula: H = Experience

In both cases, H = the amount of Hits experience received from the kill. This is different for each opponent, and unlike in RuneScape 2, is unrelated to the opponents' Hits.

BoostsEdit

Item/Prayer Boost/Harm Visibility
Super defense Potion +15% + 5 levels Visible
Steel skin +15% Invisible
Defense Potion +10% + 3 levels Visible
Rock skin +10% Invisible
Thick skin +5% Invisible
Potion of Zamorak -12.5% Visible

Quest Experience RewardsEdit

The following quest rewards defence experience:

TriviaEdit

  • Zonghui was the first player to gain achieve 99 Defense in Runescape Classic.
  • When a player consumes a Potion of Zamorak it is recommended to take a drink of Stat restoration Potion to compensate the decrease in defense.

See alsoEdit

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