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Stats header
Stats Quests
Skills Fletching
Attack Fishing
Defense Firemaking
Strength Crafting
Hits Smithing
Ranged Mining
Prayer Herblaw
Magic Agility
Cooking Thieving
Woodcut Quest Points
Fatigue
Equipment Status
Armour Magic
WeaponAim Prayer
WeaponPower
Overall levels
Skill total
Combat level

Fatigue is a stat in RuneScape Classic which affects your abilities to gain experience. When your fatigue reaches 100%, you no longer gain experience from training in Classic. To restore your fatigue, one must rest. Players can rest on a bed, Crude Bed, Hammock or in a sleeping bag. When resting, the player must type in a word to resume playing.

Jagex added Fatigue as a mechanic to stop macroers, which ultimately failed due to the use of "Auto-Sleepers" and the fact that it was considered annoying by majority of players. This caused Jagex to replace it with "Random Events" in RuneScape 2.

Fatigue ratesEdit

RestScreen

The resting screen

AgilityEdit

CookingEdit

CraftingEdit

FiremakingEdit

  • Fire: 1.1610

FishingEdit

FletchingEdit

Arrows:

Bows (Unstrung = Strung):

Darts:

HerbloreEdit

Herbs:

Potions:

MagicEdit

MiningEdit

PrayerEdit

SmithingEdit

Bar Type Rate/Bar
Bronze 4/15
Iron 8/15

ThievingEdit



  • Disarm chest: 0.1600
  • Nature chest: 8/15
  • Blood-rune chest: 5.0000
  • Paladin chest: 10.0000
  • Wilderness chest: 0.1500
  • Blood-rune chest tower door: 0.8000
  • Pirate wilderness middle door chest: 0.1000
  • Pirate wilderness south wall chest: 0.7000
  • Pirate wilderness south house chest: 2.7000
  • Hemenster chest: 3.0000

WoodcuttingEdit

Fatigue FormulaEdit

f(exp) = \frac{8}{5} \times exp

100% fatigue is 7500 and 96% is 7200.

This odd scale is due to some actions that give a small amount of fatigue, that needs to be accounted for, and the fact that there is no rounding or potential for rounding error.

The client is actually given the fatigue value divided by 10. To get a percent, from the value given, you just multiply by: \frac{2}{15}

This factor is actually in the client, which confirms the above formula.

GlitchesEdit

There was a glitch from 28 May to 1 June 2010 that caused beds and sleeping bags to be unusable on world 2, meaning that non-veterans were unable to restore fatigue. This was fixed several hours before the reopening later that day.

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