Coins for High AlchemyEdit
The coins received from casting the high alchemy spell on an item is given by multiplying the general store sell price by 1.5. If the result from multiplying the general store selling price by 1.5 recurring results in a fraction, the high alchemy price will be rounded up to the next integer (whole number).
For example, a general store will buy a players Steel plate male legs for 400 coins and so casting high alchemy on the steel legs will reward the player with 400x1.5 = 600 coins.
There's also a rule that high alchemy, when cast on an item, will produce at the minimum 1 coin. So the above rule doesn't apply to items which the general store will buy for 0 coins; these items will reward the player with 1 coin when high alched.
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