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Stats header
Stats Quests
Skills Fletching
Attack Fishing
Defense Firemaking
Strength Crafting
Hits Smithing
Ranged Mining
Prayer Herblaw
Magic Agility
Cooking Thieving
Woodcut Quest Points
Fatigue
Equipment Status
Armour Magic
WeaponAim Prayer
WeaponPower
Overall levels
Skill total
Combat level

Hits (also known as hitpoints or health) represent the amount of damage a player can withstand before they die. Hits also have a great influence on the player's combat level.

Combat

A player attacks a Man

To gain Hits experience, a player must kill something with either melee or magic. Ranged does not give you Hits experience. The amount of Hits experience received from killing opponents is different for each opponent, and unlike in RuneScape 2, is unrelated to the opponents' Hits. The amount of Hits experience received is not effected by the stance that the player is fighting in. Controlled, Aggressive, Accurate, and Defensive stances all grant the same amount of experience relative to the player's opponent.

Some players prefer to keep their Hits at a low level by training their Attack skill at the dummies in Varrock, using items to decrease their Attack level. This lets them achieve higher combat stats at a lower level (these are known as "Wined pures").

Like all skills, the maximum amount of hits a player can have at any time is 99. When they reach 0 hits, they die, losing all but their three or one most valuable item(s) (based on Alchemy value), and respawning in Lumbridge.

Hitsplats

Hitsplats appear in combat

TriviaEdit

  • The first player to get 99 in the hits skill was Zonghui.

QuestsEdit

See alsoEdit

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