RuneScape Classic Wiki
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Melee training is the act of leveling up the three melee skills Attack, Strength, and Defense. As these levels increase, so does your Hits level, unless fatigue training. This article is a guide on how to efficiently level up the Attack, Strength, and Defense skills.

Unlike in RuneScape 2, many low level monsters are ideal for training combat skills, because they can give over twice as much Hits experience than they have Hits, while most mid to high level monsters give significantly less Hits experience than they have Hits.

Efficient weapons

Min. attack Image Item WeaponAim WeaponPower Notes
1 Iron 2-handed Sword Iron 2-handed sword 14 14
5 Steel 2-handed Sword Steel 2-handed sword 22 22
10 Black 2-handed Sword Black 2-handed sword 29 23
20 Mithril 2-handed Sword Mithril 2-handed sword 32 32
30 Adamantite 2-handed Sword Adamantite 2-handed sword 45 45
40 Rune 2-handed Sword Rune 2-handed sword 71 71
60 Dragon sword Dragon sword 72 72 Requires the completion of Lost City.
60 Dragon axe Dragon axe 69 75 Requires the completion of Hero's Quest.

Unlike RuneScape 2, all weapons deal damage at the same speed.

Two-handed swords give the highest damage per second of any melee weapon in RuneScape Classic besides dragon axes and dragon swords, though you will miss out on some Armour bonus as provided from use of a shield. These are useful for players with an attack level lower than 60 who can not yet equip dragon items.

Battle axes provide less damage per second than two-handed swords and allow use of shield. The dragon axe is the highest hitting weapon in the game, however, the rune 2-handed sword has the same WeaponAim bonus and the dragon sword provides a higher bonus. Battle axes weaker than the dragon axe are only useful when fighting dragons with an anti-dragon shield, however, fighting dragons while being unable to equip dragon weapons is not recommended.

Long swords give WeaponAim exceeding that of a battle axe and are one-handed, however, a large amount of WeaponPower is sacrificed. Long-swords weaker than the dragon sword are very inefficient compared to the above weapons.

Most other weapons are seldom used, as they are often considered inferior to the weapons listed above. These include maces (weapons that give only moderate WeaponAim and WeaponPower), daggers (which can be poisoned, but poison does NOT reward experience, and is only effective in PvP situations), scimitars and short swords (which are weaker than long swords).

Levels 1 to 20

Monster Monster's level Locations Notes
Chickens 3

Chickens are not in the Profit-focused section in order to provide a comprehensive guide and visual balance. However, they definitely are profitable.
Pros

  • Low defense, resulting in fast kills.
  • Drop feathers which can be sold to other players for much profit.
  • Give approximately 20 experience in chosen combat style per kill and 6 hits experience (only have 3 Hits).
  • Very close to the starting point of the game.
  • Drop raw chicken, which when used on a fire made from logs cut from a tree, serves as portable food.

Cons

  • Often crowded.
  • Flee when reduced to 1 hits.
Gnome troops 3 Pros
  • Rarely deal damage and have a maximum hit of 1.
  • Give approximately 20 experience in chosen combat style per kill and 6 hits experience (only have 3 Hits).
  • Many spawns - efficient even when crowded.

Cons

Levels 20 to 40

Monster Monster's level Location(s) Notes
Goblins 7 Pros

Cons

  • No profitable drops.
  • Goblins are often spaced far apart.
  • If your defense level is low or you cannot kill goblins in one hit, a small amount of food is required.
Cows 8 Pros
  • Drop cow hides, which can be used in crafting or sold to higher leveled players.
  • Only deal damage occasionally if you have decent armour, have a maximum hit of 1.
  • Give proximately 27 experience in chosen combat style per kill and 9 hits experience (only have 8 Hits).
  • Drop raw beef, which you can cook using logs from nearby trees, removing the need for food.
  • Very close to the starting point of the game.

Cons

  • May deal some damage.
  • May be crowded.
  • Fairly long distance from a bank.
Men 9 Pros
  • Moderate defense, easy to kill.
  • Do not retreat from battle.
  • Have a maximum hit of 1, so little food is required.
  • Give proximately 29 experience in chosen combat style per kill and 9 hits experience (only have 7 Hits).
  • Drop valuable herbs, which are often bought for good prices from high-leveled players.
  • Very close to a bank.

Cons

  • If your defense level is low, then you will need some food to train here.
  • You may accidentally "Talk to" a man, and be forced to listen to a boring conversation.
Muggers 10 Pros
  • Quiet.
  • Drop some useful items, such as herbs and runes.

Levels 40 to 60

Monster Monster's level Location(s) Notes
Monks 13

Pros

  • No food is required - they hit a maximum hit of 1, and you can heal yourself by talking to them.
  • Very low defense.
  • Give approximately 35 experience in chosen combat style per kill and 11 hits experience (have 15 hits).
  • Nearby altar, so prayers can be used to boost stats.

Cons

  • Low number of spawns.
  • No profitable drops.
  • They retreat from combat.
Dungeon rats 16

Pros

  • Quiet.

Cons

  • No profitable drops.
Warriors 18
  • Al-Kharid Palace
Pros
  • Drop valuable herbs, which are often bought for good prices from high-leveled players.

Cons

  • May be crowded.

Levels 60 to 80

Monster Monster's level Location(s) Notes
Cult members 20

Pros

  • Quiet.
Souless 16, 24

Pros

  • Quiet.

Cons

  • Difficult to reach.
Pirates 27

Pros

Cons

Guards 27, 28

Pros

  • Good enough last resort.
  • Useful drops, such as coins and runes.

Cons

  • They are common for players to thieve for profit, and they will probably get annoyed by you killing them.
  • Low number of spawns.
Mountain dwarves 28

Pros

  • Quiet.

Cons

Yanille Soldiers 28

Cons

  • No profitable drops.
  • Spawn far apart.
Khazard troops 28

Pros

  • Efficient even with many players - there are lots of spawns.

Cons

  • No profitable drops.

Levels 80 to 99

Monster Monster's level Location(s) Notes
Blessed Spiders 35

Pros

Cons

Pit Scorpions 36

Pros

Cons

Black knights 46

Pros

  • Quiet.
  • Prayer may be used for free.
  • Useful drops, such as runes.
Animated axes 46

(east of the Mage Arena)

Pros

Cons

  • You may be PKed.
  • No profitable drops. (or even bones!)
Jungle spiders 47

Pros

Cons

  • No profitable drops. (or even bones!)

Prayer-focused

Prayer-focused locations are often extremely popular and crowded. They may be profitable. The monsters are also usually much stronger, providing less combat experience per hour even if the location is miraculously empty.

Monster Monster's level Location(s) Notes
Giants 37

Pros

Cons

Baby blue dragons 50

Pros

Cons

Blue Dragons 105

Pros

Cons

Fire giants 109

Pros

Cons

Profit-focused

Profit-focused locations are often extremely popular and crowded. This section mostly contains monsters which provide herblaw ingredients or runes as drops.

Monster Monster's level Location(s) Notes
Darkwizards 13

Pros

Cons

Chaos druids 20

Pros

  • Extremely profitable herblaw drops.

Cons

Hobgoblins 32

Pros

Cons

  • Often crowded.
Chaos druid warriors 44
  • Yanille Agility Dungeon

Pros

  • Extremely profitable herblaw drops.

Cons

Shadow Warriors 64

Pros

Cons

See also


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