For information on training this skill, see Thieving training.
Thieving is a skill in RuneScape Classic which allows players to steal from non-player characters whether by pickpocketing or stealing from stalls and chests. Thieving proves to be quite profitable and is generally used to make money as coins and valuable items are obtained in the process. There are three ways to train the thieving skill: pickpocketing, looting chests, and looting stalls. The thieving skill was released on 30 April 2002 with East Ardougne and the Tribal Totem quest. East Ardougne is the area with the most thieving-related content in the game.
In order to begin training the thieving skill, players must start by pickpocketing before they can steal from stalls. Pickpocketing men is the only option at level one thieving. Men can be found near the initial spawn point in Lumbridge, making the skill readily available for new players.
Players can pickpocket specific non-player characters by right-clicking on them and choosing the "pickpocket" option. If the pickpocket is successful, the player will receive some loot and thieving experience. If the pickpocket fails, then the NPC will engage in combat with the player. To continue pickpocketing, the player must run away, or kill the NPC and wait for it to respawn.
Throughout Gielinor are many stalls that players can steal from. The most common location for stealing from stalls is the East Ardougne market. Looting stalls is another alternative to pickpocketing and requires a higher thieving level to begin. To steal from a stall, find a stall that can be looted, right-click on it and select the option "steal from". Once a player steals from a stall, it will take several seconds for the items to re-spawn. If the player is unsuccessful, the player will be attacked by a guard, knight, paladin, or hero depending on the level required to steal from the stall.
|Rock Cake stall||15||16|
The thieving skill can be used to unlock a number of chests throughout Gielinor, and receive the loot inside. This is done by right-clicking on the door and selecting 'picklock'.
|Ardougne Market House, Pirates' Hideout, Axe Hut||10 Coin Chest||13||7.5||10||10 seconds|
|Ardougne Market House Second Floor, Pirates' Hideout||Nature-rune Chest||28||25||3 , Nature-Rune||25 seconds|
|Ardougne Market House Second Floor, Axe House||50 Coin Chest||43||125||50||100 seconds|
|Hemenster||Hemenster Chest||47*||150||20 , 5 steel arrow heads||150 seconds|
|Ardougne Chaos Druid Tower||Blood-rune Chest||59||250||250 seconds|
|Ardougne Castle - upstairs||Paladin Chest||72||500||1000 , Raw Shark , Adamantite ore , Uncut sapphire||500 seconds|
* This chest requires a lockpick.
Some doors can only be unlocked through use of the thieving skill.
|One-storey houses, East Ardougne(10 coin chest)||7||3.75|
|Nature-Rune Chest house, East Ardougne||16||15|
|House next to Baker stall, East Ardougne; Ardougne Mansion door||21||15|
|Ardougne sewer mine||31||25|
|Axe House, Wilderness level 54*||32||25|
|Pirates' Hideout, Wilderness level 54*||39||35|
|Chaos Druid Tower||46||37.5|
|Underground Pass Railings||50||0|
|Legends Cavern, Ancient Wooden Doors*||50||25|
|Paladin House, East Ardougne||61||50|
|Yanille agility dungeon*||82||50|
|Yanille anvil hut||16||15|
* This door requires a lockpick.
For detailed information on training, see Thieving training.
|Poison chalice*||1 level||Visible|
* Only when the response from drinking the item is: You feel a lot better
- Biohazard - $ XP = (Level) \times 50 + 500 $
- Fight Arena - $ XP = (Level) \times 200 + 175 $
- The Hazeel Cult - $ XP = (Level) \times 50 + 500 $
- Tribal Totem - $ XP = (Level) \times 75 + 200 $
- Tourist Trap - A choice of two $ XP = (Level+1) \times 150 $
- The first player to achieve level 99 thieving was Swedemike.
- Drinking from the poison chalice has the possibility to temporarily increase the player's thieving level by 1.